Crew



An important part of a player's job as a Starbase Commander is hiring the right crew. The Terran Republic will send over eligible recruits and players will make the call as to who will be hired and promoted.

Each crew member is governed by not only their attributes and skills but also a selection of varied personality traits. Some traits have straight modifiers to various crew activities but other traits have hidden abilities that can turn the tide in combat, alien encounters, and away missions.


 * Not all crew members will get along.
 * Some crew members will require the station to have certain amenities to function at optimal levels.
 * Managing the crew’s morale and assignments is an integral part of Halcyon 6: Starbase Commander.

Away missions

 * Often, a situation will arise that will require players to send a squad of crew members on an away mission to negotiate, fight or otherwise handle a developing situation off the station.
 * Some missions will simply be a dialogue with some aliens but others can spiral into ground combat or lead to further conflict down the road.
 * The selection of crew members to send on these missions can mean either success or failure.

Encounters

 * It could be alien encounters or just a bar fight that breaks out in the players' station’s cantina.
 * Both players' wits and their Commander’s and crew’s skills and traits will come into play during these encounters.